November 28, 2005 11:51 AM

Still working on getting Battle Pods into a finished, fully functional state. It seems like every week I am working harder on it and getting less done.
This week I’ve mostly been focusing on graphics and software stuff. The newest release of Processing (96) finally fixed the text-wrap bug that was really screwing me up. So I’m using that version and hoping the new fixes didn’t introduce any new problems.
I think I’ve figured out a system for pod recognition that will work. It involves two main contacts with the pod. One is a magnetic ‘plunger’ in the center of the pod bay. This plunger gets sucked up to a metal disk on the bottom of the pod when it is inserted.

The second contact is a metal ring around the edge of the pod bay. This makes contact with small metal contacts on the side of the pod. Inside the pod the two contacts are connected through a resistor. The different resistors in the pods will allow the software to tell which pod is where.

Now I need to figure out how to machine a metal ring of the correct size (foil isn’t reliable or pretty enough).
Last week I bought some plastic to use for the controller.
Project: Battle Pods | link
Build your own arcade machine.
Some cool interactive projects
This book changed my life.
A good book on game design.
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